
Bastionland · Electric Bastionland TTRPG
Electric Bastionland
Electric Bastionland immerses you in Bastion, a vast, electrified city filled with debt, scams, and unusual opportunities. You take on the role of a crew of desperate misfits searching for treasure substantial enough to change your fortunes. Magic is scarce, technology is makeshift, and the characters are unforgettable. Fans appreciate its directness and the boldness with which it delves into the bizarre, from back alley auctions to haunted substations and impossible museums. Each location invites you to explore and discover what unfolds.
A typical session feels like a blend of a street-level heist and urban exploration. Choices are straightforward, dangers are evident, and clever strategies are valued more than extensive character development. It's perfect for newcomers and seasoned players who relish old-school challenges. It excels in one-shots, birthday celebrations, and creative team events, accommodating 2 to 6 players over 2 to 3 hours. A professional Game Master ensures the pace remains brisk and the city vibrant. Find your Game Master.
How to play Electric Bastionland
You roll only when risk matters. To avoid harm, sneak, or hold your nerve, make a Save by rolling a d20 and trying to get equal to or under the relevant ability score. Attacks skip to-hit rolls. Roll your weapon’s damage, subtract armour, mark it off your HP, then into your abilities if you run out. Bad hits can take you out fast, so scouting and smart play are key. Turns flow through conversation: you state intent, the Game Master clarifies factors, then you roll or the fiction moves on.
Players create a short character with a failed career, a few odd items, and a clear need for cash. The Game Master introduces living districts, factions, and risky opportunities. One-shots focus on a single job with a clean start and end, making them great for birthdays and team events. Campaigns track your growing contacts, debts, and territories across the city, allowing your crew to chase bigger scores and scars. Your Game Master can adjust tone and difficulty to fit your group; see GM playstyles.


Frequently Asked Questions
Do we need to know any rules to get started?
No. A professional Game Master explains the basics in minutes. When something is risky, you test an ability by rolling a d20 and hoping to get a low number. Attacks use damage rolls immediately. You will learn by doing. Character sheets are concise. Most of the session involves discussing plans, examining situations, and making choices. A professional Game Master keeps things moving and teaches as you progress.
What distinguishes Electric Bastionland from D&D?
No classes or lengthy level ladders. You are broke urban explorers attempting to pay off debts in a vibrant city, not traditional dungeon delvers. The rules are streamlined, so planning and tactics are more important than character builds. Magic is peculiar and rare. Technology is improvised and unreliable. Encounters clearly outline risks. It feels more like small-time heists and exploring unusual urban spaces than epic fantasy quests.
How dangerous is combat and failure here?
Characters can get hurt quickly if you rush in. The game rewards scouting, clever tools, and selecting your battles wisely. It's perfectly fine to retreat. Failure alters the situation instead of halting play, so consequences create new challenges to tackle. A professional Game Master signals danger and adjusts the tone to suit your comfort level. Check out common GM playstyles that your group can choose from.
What types of characters will we play?
You begin as individuals with a failed career, a mountain of debt, and a few unusual possessions. Each background provides quirky gear, contacts, and story hooks. Character creation is quick and often humorous. You won't spend ages selecting feats. Instead, you'll assess what you have, engage with others, and devise strategies to make a score. Your crew is more important than your stats.
Is it better for one-off adventures or longer campaigns?
It shines in both. A one-shot functions effectively as a standalone adventure with a clear objective and satisfying conclusion, making it ideal for a birthday or team event. In a campaign, your group develops relationships, settles debts, and seizes riskier opportunities throughout the city. A professional Game Master monitors factions and consequences, ensuring that your decisions resonate from session to session.
What age groups is Electric Bastionland suitable for?
It is suitable for kids when approached with a gentle touch. The themes are urban, quirky, and occasionally tense, but you can keep the content non-graphic and emphasize curiosity and clever problem-solving. Teens tend to enjoy it as well. Mixed-age groups can work too, especially when an adult sets clear expectations. Communicate the tone you desire to a professional Game Master, and they will tailor the scenes accordingly.
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