Exalted

Exalted TTRPG · Exalted Roleplaying Game

Exalted

Exalted is high-powered mythic fantasy where you play champions, outlaws, or rulers standing up to gods and empires. Big stories and sweeping emotions are the focus. You leap from rooftop to rooftop, charm courts, and bargain with dragons. Our Game Masters highlight stunts and bold decisions, making the table feel like martial arts cinema blended with timeless myth. It welcomes newcomers as much as veterans who appreciate deep options. Planning a birthday or team event? A professional Game Master ensures the pace is clear and everyone stays engaged. Meet them here: find a Game Master.

At the table, scenes unfold like chapters of a grand drama: palace intrigue at noon, a demon hunt at dusk, then a skyship chase under the stars. You choose the tone, whether bright and heroic or tense and tragic. The Game Master brings Creation to life with vivid characters and clear stakes, then asks, what do you do? It is perfect for a single night of dazzling feats or a long campaign where your group shapes history around your ideals, whether in person or online.

How to play Exalted

Actions use pools of ten-sided dice based on your traits and skills. Roll the dice, count 7s and higher as successes, and aim to meet or exceed the difficulty. More challenging tasks require additional successes. Charms are your hero’s techniques, powered by Essence. They can add dice, provide protection, or alter the battlefield with dynamic, cinematic moves. Describe an impressive stunt and you may earn bonuses. In combat, you create openings and then aim for a finishing blow when the time is right.

You bring a solid character concept, a few d10s, and a readiness to think creatively. Our Game Master provides pre-generated heroes or assists you in creating one, along with safety tools, clear rules summaries, and an engaging starting scenario. Online sessions utilize shared dice rollers, maps, and music, ensuring a smooth remote experience. Interested in virtual options? Check out our guide to online play platforms.

For a one-shot, expect a concise story with quick character builds or pre-gens, a clear objective, and rules explained as you play. For a campaign, the group delves into politics, ancient ruins, sorcery, and rival Exalts, with opportunities to claim a city or transform a nation. Progression introduces new Charms, allies, and artifacts, and your decisions resonate throughout the sessions.

Game Master sits behind a Dungeons & Dragons screen with dungeon terrain and fantasy miniatures.
Game Master sits behind a Dungeons & Dragons screen with dungeon terrain and fantasy miniatures.
Players review character sheets and a battle map during a tabletop roleplaying game.
Players review character sheets and a battle map during a tabletop roleplaying game.

Frequently Asked Questions

Do I need to learn the rules before we start playing?

You can sit down and start playing right away. A professional Game Master explains the basics in just a few minutes and guides your choices so no one gets lost. Exalted uses pools of ten-sided dice. You roll a set of d10s, counting 7 through 10 as successes, and compare the total to the difficulty. Your abilities, known as Charms, can alter outcomes and allow you to execute wild maneuvers. For initial sessions, the GM can provide cheat sheets and prebuilt characters upon request. Essence is also an option if you prefer a streamlined start without losing the mythic feel.

Which edition will we use, Essence or 3rd edition?

We run the edition that suits your group. Essence is streamlined, quick to teach, and keeps every Exalt type on similar footing, making it great for one-shots and mixed experience tables. Third Edition is deeper, featuring robust combat with withering and decisive attacks, extensive Charm sets, and more complex options. Second and First Editions are nostalgic choices available upon request. Before booking, you can discuss tone and edition with the GM and see what they offer. To compare styles and notes from different GMs, browse profiles here: find a Game Master.

What distinguishes Exalted from D&D?

Exalted starts at a demigod scale. You do not grind from level one. You begin with dramatic powers and social influence. The rules use dice pools of d10s instead of a single d20 roll. The game rewards vivid descriptions with bonuses, so acrobatics and clever words are just as important as numbers. Social influence and intrigue have clear mechanics, not just roleplay alone. Combat is cinematic and tactical without requiring strict grids. If you know D&D, the transition feels natural. A GM will translate familiar concepts like classes and spells into Charms and roles.

What group size is ideal for Exalted?

Two to six players work well. Three to five players is ideal for Exalted’s teamwork and spotlight. Duos are excellent for focused stories about partners or rivals. Six can create a lively atmosphere, and a skilled GM will ensure that everyone has their moment to shine. Essence accommodates larger groups more easily. The Third Edition is best suited for medium-sized groups, as its combat and influence systems allow each hero ample time to act. Let the GM know if you prefer quicker action or more political intrigue. They will adjust the size and complexity of scenes to fit your group.

Is it appropriate for children or teenagers? What age groups?

Yes. Exalted’s tone ranges from bright heroics to darker drama, and the GM adjusts content to fit your family or youth group. For younger players, Essence is recommended and works well for ages 10 and up, featuring simplified Charms and fewer moving parts. Third Edition suits teens who enjoy more complex rules, typically ages 13 and up. Violence is stylized, not graphic, and romantic themes are determined by the table. The GM employs safety tools, checks topics in advance, and ensures that language and themes are age-appropriate.

Does Exalted play well online?

Absolutely. Online Exalted plays smoothly with shared dice rollers for d10 pools, quick trackers for Initiative and anima, and searchable Charm references. The GM uses theatre of the mind or light maps for chases and battles, so stunts still shine on voice or video. Handouts cover character moves and setting lore. Music and safety tools keep the flow clear. If you want to compare virtual platforms and what each supports, read our short guide here: online play options.

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Genres you can play in Exalted

  • Heroic

    Stand tall, make the right choice, and triumph in the end. Heroic games evoke the spirit of The Lord of the Rings, featuring bold oaths…

    View genre: Heroic
  • Epic

    Grand tales of world-altering stakes and legendary heroes, from the initial spark to the ultimate showdown. Imagine the scale of The Lord…

    View genre: Epic
  • Rebellion

    Whispered schemes, bold raids, and tough decisions as you stand up against authority. Imagine The Hunger Games vibe brought to your table…

    View genre: Rebellion
  • Pirate

    Salt spray, creaking decks, and cutlass duels as you pursue treasure and rivals across perilous waters. Swashbuckling adventure reminiscent…

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What players are saying

  • Joran had 6 kids aged 12 fully engaged for the entire four hours. Most were playing for the first time. They were actively entertained from start to finish. At no point did anyone seem bored or irritated. Joran was also perfectly prepared and had great game materials on hand.

    Haiko

  • Ruby was amazing; this was our group's first DnD experience, and she helped everyone grasp the rules and enjoy themselves.

    Adam

  • We had a fantastic time; the boys really enjoyed their campaign, and Evan was excellent. I would definitely recommend Evan. Thank you!

    Cheidhia

  • Geert was a lot of fun and very enthusiastic! We were laughing so hard we could hardly breathe :D

    Wessel

  • It was an amazing experience for the girls! Thank you, Marie! You were incredibly well prepared, the girls were captivated by your every word, and it felt like you had been playing together for years! Looking forward to seeing you next time!

    Annick

  • Tom was amazing! He was really great with the kids and very patient with his explanations. It was a wonderful evening and definitely worth doing again! The kids asked the next day when we would be doing this again.

    Danny

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did a really good job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot and yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a large portion of the adventure time doing unnecessary things because we didn't really know how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but as honest criticism. Best regards, Mario

    Mario

  • Bryan was exceptional. We had a group with varying levels of experience, and he managed to keep everyone engaged and involved. His positive attitude made the game enjoyable for all. I truly appreciated how he could clearly explain what was needed from our less experienced players while keeping our more seasoned players on their toes with his expertise in the game. Everyone in our party had a fantastic time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared. Punctual. And had a wonderful sense of humour.

    Corey

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